top of page
IMG_5886_edited.jpg

HARRY HODGKINSON

Hi, I'm Harry!

​

Current 3rd Year student at Falmouth University studying Game Dev: Design.

 

Aspiring level designer and current indie developer.

​

 

Please explore my selected works below!

​

k8J24r.png

My Latest Work

Brine| Itch.io | 2025

MY PORTFOLIO

01

Unity: BOOMER SHOOTER

FXqJIZ.png

Level Design, Integration and Programming

Brine is my 3rd year team project under Falmouth University. I am one of the two designers on this team, acting as the Level Design lead. My contribution for this project consists of the overall level design, level interactivity programming and art integration.

02

Unity: 2.5D PLATFORMER

image_2025-01-13_021309614.png

Solo Project (using premade character controller)

This is a project inspired from a job opening for PlayDead, the developers of INSIDE and LIMBO. This therefore takes heaving inspiration from both games with me creating all the level design, art assets and level functionality outside of the core character controller functionality.

03

Unity: 2.5D PLATFORMER

Screenshot 2025-01-13 022331_edited.jpg

Solo Project (Using art asset packs)

This was a project following a brief. The constraints were to make a game that used one button and was inspired by the word ripple. From this came ripple rush, a 2.5D side-scroller where you navigate a skipping rock over a beautiful, obstacle filled landscape.

bottom of page